;7.0 Win98 SR Version [LaunchInfo] win32app=mssmplr7.exe hasPerm=2 version=7.0 [AppInfo] extrasDir=extras imageDir=images soundDir=sounds videoDir=videos demoDir=demos HTMLDir=Catalog musicDir=music minOnDemo=1 defButton=mexitbtn.bmp InstallIndeo=0 rollDelay=200 defIdleDelay=5000 pointCursor=hand.cur credBMP=credits.bmp credtext=credits.txt credOnExit=1 credsound=bethann.wav confirmExit=1 introMovie=open.avi,1,640,480 escScreen=scrMain userIni=ms_shell.ini introScreen=scrMain numScreens=80 textIni=smp_text.ini movExitSet=Arial,10,0,255,255,255 movLegalSet=Arial,10,0,255,255,255 credExitSet=Arial,10,1,255,255,255 demoLoadSet=Arial,12,1,255,255,255 useMSSynth=0 musicMode=1 useMusicIntros=1 numTemplates=5 template1=tmpFeatTxt template2=tmpFeatBtn template3=tmpInstTxt template4=tmpInstBtn template5=tmpPIBtn [tmpFeatTxt] xpos=230 ypos=190 width=380 height=120 fontface=Arial fsize=10 fbold=0 textalign=0 textcolor=0,0,0 [tmpFeatBtn] bmp=ifeatbtn.bmp xPos=52 ypos=195 rollType=1 rollsound=feat.wav action=1 [tmpInstTxt] xpos=230 ypos=325 width=380 height=160 ;height=120 fontface=Arial fsize=10 fbold=0 textalign=0 textcolor=0,0,0 [tmpInstBtn] bmp=iinstbtn.bmp xPos=52 yPos=325 rollType=1 rollsound=instclic.wav action=0 [tmpPIBtn] xPos=309 yPos=38 rollType=2 rollsound=what.wav action=99 [scrMain] bgStart=Main.bmp intronarr=Mainin.wav repeatIntro=0 loopSound=Mainidle.wav idleMovie=1 hasAnim=1 numAnims=1 anim1=animall numButtons=11 ;b1Sound=Prod.wav button1=btnGoMS button2=btnShop button3=btnCat button4=btnTrial button5=btnOptions button6=btnExit button7=btnmKids button8=btnmProd button9=btnmGms button10=btnmRef button11=btnmHW numMusic=2 musicSec=main_int.sty,main.per music1=main_int.sty,main.per,mainin.tpl music2=main_int.sty,main.per,mainbg.tpl [AnimAll] fileName=animall.bmp xPos=248 yPos=160 numFrames=4 numLoops=-1 frameDelay=5000 [AnimGo] fileName=animgo.bmp xPos=248 yPos=160 numFrames=1 numLoops=10 frameDelay=1000 [AnimGms] fileName=animgame.bmp xPos=248 yPos=160 numFrames=1 numLoops=10 frameDelay=1000 [AnimKids] fileName=animkids.bmp xPos=248 yPos=160 numFrames=1 numLoops=10 frameDelay=1000 [AnimProd] fileName=animprod.bmp xPos=248 yPos=160 numFrames=1 numLoops=10 frameDelay=1000 [AnimRef] fileName=missing.bmp xPos=248 yPos=160 numFrames=1 numLoops=10 frameDelay=1000 [btnmKids] bmp=mKidsbtn.bmp xPos=69 yPos=35 rollType=1 showStyle=0 rollsound=Kidsroll.wav action=1 actTarget=scrKids preanim=1 tip=tipnavkids [btnmProd] bmp=mProdbtn.bmp xPos=12 yPos=196 rollType=1 rollSound=Prodroll.wav showStyle=0 action=1 actTarget=scrProd preanim=1 tip=tipnavprod [btnmGms] bmp=mGamebtn.bmp xPos=233 yPos=276 showStyle=0 rollType=1 rollsound=gameclic.wav action=1 actTarget=scrGames preanim=1 tip=tipnavGms [btnmRef] bmp=mRefbtn.bmp xPos=408 yPos=229 showStyle=0 rollType=1 rollsound=refroll.wav action=1 actTarget=scrRef preanim=1 tip=tipnavref [btnmHW] bmp=mHWbtn.bmp xPos=375 yPos=86 showStyle=0 rollType=1 rollsound=HWclic.wav action=1 actTarget=scrHW preanim=1 tip=tipnavHW [btnExit] bmp=mexitbtn.bmp xPos=572 yPos=0 rollType=1 ;rollSound=exitclic.wav action=8 preanim=1 useCache=1 tip=TipNavExit [btnTrial] bmp=mtribtn.bmp rollSound=triroll.wav xPos=358 yPos=0 rollType=1 action=1 actTarget=scrTrial preanim=1 useCache=1 tip=TipNavTrial [scrTrial] bgStart=trial.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW numhtml=1 html1=Trial [trial] htm=setup\trials.htm xpos=1 ypos=21 width=633 height=432 [btnGoMS] bmp=mmsbtn.bmp xPos=23 yPos=0 rolltype=1 rollsound=wherclic.wav action=3 actTarget=http://www.microsoft.com/ preanim=1 msg=dlggoms tip=TipNavGoMS [btnShop] bmp=mshopbtn.bmp xPos=151 yPos=0 rolltype=1 rollsound=shoplong.wav action=3 actTarget=http://www.microsoft.com/referral/ preanim=1 msg=dlggoshop tip=TipNavShop [btnOptions] bmp=moptbtn.bmp xPos=459 yPos=0 rollType=1 rollSound=optroll.wav action=6 preanim=1 tip=TipNavOptions [btnCat] bmp=mcatbtn.bmp xPos=245 yPos=0 rollType=1 rollSound=catclic.wav action=1 actTarget=scrCatbyCat preAnim=1 tip=TipNavCat [scrCatAtoZ] bgStart=catindex.bmp numButtons=6 button1=btnCHome button2=btnCBack button3=btnCShop button4=btnCatoz button5=btnCByCat button6=btnnExit2 numhtml=1 html1=CatAtoZ [scrCatbyCat] bgStart=catindex.bmp numButtons=6 button1=btnCHome button2=btnCBack button3=btnCShop button4=btnCatoz button5=btnCByCat button6=btnnExit2 numhtml=1 html1=CatbyCat [btnCHome] bmp=nHomebtn.bmp xPos=27 yPox=0 rolltype=1 rollsound=homeclic.wav action=1 acttarget=scrMain preanim=1 tip=TipNavHome [btnCBack] bmp=nbackbtn.bmp xPos=122 yPos=0 rollType=1 rollsound=backclic.wav action=11 preanim=1 useCache=1 tip=TipNavBack [btnCShop] bmp=Cshopbtn.bmp xPos=216 yPos=0 rolltype=1 rollsound=shoplong.wav action=3 actTarget=http://www.microsoft.com/referral/ preanim=1 tip=TipNavShop [btnCAtoZ] bmp=CAtoZbtn.bmp xPos=301 yPox=0 rollType=1 rollSound=cataz.wav action=1 actTarget=scrCatAtoZ preAnim=1 [btnCbyCat] bmp=CbyCat.bmp xPos=430 yPox=0 rollType=1 rollSound=catcat.wav action=1 actTarget=scrCatbyCat preAnim=1 [CatAtoZ] htm=index.htm xpos=1 ypos=21 width=633 height=432 [CatByCat] htm=main.htm xpos=1 ypos=21 width=633 height=432 [btnHome] bmp=nHomebtn.bmp xPos=14 yPox=0 rolltype=1 rollsound=homeclic.wav action=1 acttarget=scrMain preanim=1 tip=TipNavHome [btnnBack] bmp=nbackbtn.bmp xPos=81 yPos=0 rollType=1 rollsound=backclic.wav action=11 preanim=1 useCache=1 tip=TipNavBack [btnnGms] bmp=nGamebtn.bmp xPos=320 yPos=0 rollType=1 rollsound=gameclic.wav action=1 actTarget=scrGames preanim=1 useCache=1 tip=TipNavGms [btnnHW] bmp=nHWbtn.bmp xPos=487 yPos=0 rollType=1 rollsound=HWclic.wav action=1 actTarget=scrHW preanim=1 useCache=1 tip=TipNavHW [btnnKids] bmp=nKidsbtn.bmp xPos=147 yPos=0 rollType=1 rollsound=kidsclic.wav action=1 actTarget=scrKids preanim=1 useCache=1 tip=TipNavKids [btnnProd] bmp=nProdbtn.bmp xPos=202 yPos=0 rollType=1 rollSound=Prodclic.wav action=1 actTarget=scrProd preanim=1 useCache=1 tip=TipNavProd [btnnRef] bmp=nRefbtn.bmp xPos=389 yPos=0 rollType=1 rollsound=refclic.wav action=1 actTarget=scrRef preanim=1 useCache=1 tip=TipNavref [btnnExit2] bmp=nexit2.bmp xPos=587 yPos=0 rollType=1 ;rollSound=exitclic.wav action=8 preanim=1 tip=TipNavexit [scrKids] bgStart=Kids.bmp intronarr=Kidsin.wav loopSound=Kidsmus.wav repeatIntro=0 numButtons=13 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnMPT2 button10=btnBarneySW button11=btnMSBR button13=btnmsbE button12=btnMPTPK numMusic=2 musicSec=kids_int.sty,kids.per music1=kids_int.sty,kids.per,kidsin.tpl music2=kids_int.sty,kids.per,kidsbg.tpl [btnBarneySW] bmp=kbarnbtn.bmp xPos=265 yPos=120 rollSound=actibarn.wav rollType=1 action=2 Postscr=scrBarnHTM actTarget=Barneysw.avi,1,640,480 ;Postscr=scrBarnswpi preAnim=1 tip=TipBarney [btnArth] bmp=karthbtn.bmp xPos=220 yPos=110 rollSound=arthur.wav rollType=1 action=2 actTarget=actimate.mpg,1,640,480 Postscr=scrArthpi preAnim=1 tip=TipArthur [btnArthSW] bmp=karswbtn.bmp xPos=375 yPos=205 rollSound=actimate.wav rollType=1 action=2 actTarget=arthur.avi Postscr=scrArthswhtm preAnim=1 [btnMSB] bmp=kmsbbtn.bmp rollType=1 rollsound=msbroll.wav xPos=75 yPos=225 action=1 actTarget=scrMSB preAnim=1 [btnMPT2] bmp=kmpt2btn.bmp xPos=80 yPos=335 rollsound=mpt2.wav rollType=1 action=2 actTarget=MPT2.mpg,1,640,480 postscr=scrMPT2HTM preAnim=1 tip=TipMPT2 [btnMPTPK] bmp=kmptpbtn.bmp xPos=370 yPos=335 rollsound=mptpre.wav rollType=1 action=2 actTarget=mptpk.avi postscr=scrMPTPreHTM preAnim=1 [scrMSB] bgstart=kmsb.bmp intronarr=msbin.wav repeatIntro=0 loopSound=msbmusic.wav numButtons=11 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW ;button14=btnMSBH button10=btnMSBD button11=btnMSBE ;button12=btnMSBO ;button13=btnMSBS button9=btnMSBR [btnMSBD] bmp=kmsbDbtn.bmp xPos=380 yPos=150 rollType=1 rollsound=msbgen.wav action=2 actTarget=msbdinos.avi postscr=scrMSBDhtm preanim=1 [btnMSBE] bmp=kmsbebtn.bmp xPos=130 yPos=210 rollType=1 rollsound=msbgen.wav action=2 actTarget=msbearth.avi postscr=scrMSBEHTM preanim=1 [btnMSBR] bmp=kmsbrbtn.bmp xPos=380 yPos=210 rollType=1 rollsound=msbgen.wav action=2 actTarget=msbrain.avi postscr=scrMSBRhtm preanim=1 [scrProd] bgStart=Prod.bmp intronarr=Prodin.wav loopSound=ndopen.wav repeatIntro=0 numButtons=12 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button11=btnHP button12=btnPD button10=btnwks button9=btnMny numMusic=2 musicSec=prod_int.sty,prod.per music1=prod_int.sty,prod.per,prodin.tpl music2=prod_int.sty,prod.per,prodbg.tpl [btnwks] bmp=pWorkbtn.bmp xPos=380 yPos=125 rollType=1 rollsound=works99.wav action=2 actTarget=Works.mpg,1,640,480 postscr=scrwksHTM preanim=1 tip=TipWorks [btnGS] bmp=pgsbtn.bmp rollType=1 rollsound=gspub99.wav xPos=196 yPos=196 action=1 actTarget=scrGS preAnim=1 [btnMny] bmp=pmonbtn.bmp xPos=188 yPos=321 rollType=1 rollSound=mon99.wav action=2 actTarget=mon99.mpg,1,640,480 postscr=scrMnyPI preanim=1 tip=TipBoth [scrGS] bgstart=Prod.bmp intronarr=proidle.wav repeatIntro=0 numButtons=13 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnPI button10=btnGW99 button11=btnHP button12=btnPD button13=btnGSPI numMusic=2 musicSec=prod_int.sty,prod.per music1=prod_int.sty,prod.per,prodin.tpl music2=prod_int.sty,prod.per,prodbg.tpl [btnGSPI] tmp=tmpPIBtn bmp=pgspi.bmp [btnPI] bmp=ppictbtn.bmp xPos=375 yPos=300 rollType=1 rollSound=pict3.wav action=2 actTarget=Pict99.avi ;postscr=scrPIPI postscr=scrPIHTM preanim=1 [btnHP] bmp=pHPubbtn.bmp xPos=375 yPos=200 rolltype=1 rollsound=gspub99.wav postscr=scrHPHTM action=2 actTarget=hompub99.mpg,1,640,480 ;postscr=scrHPPI preanim=1 Tip=TipHomePub [btnGW99] bmp=pgw99btn.bmp xPos=100 yPos=300 rollType=1 rollSound=GW99.wav postscr=scrGW99HTM action=2 actTarget=GW99.avi ;postscr=scrGW99PI preanim=1 [btnPD] bmp=pfotobtn.bmp xPos=100 yPos=200 rollType=1 rollSound=prodgen.wav action=2 actTarget=Photo.mpg,1,640,480 ;postscr=scrPDPI postscr=scrPDHTM preanim=1 Tip=TipPD2000 [scrGames] bgstart=Games.bmp intronarr=gameroll.wav repeatIntro=0 loopSound=gamemus.wav numButtons=15 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnArc3 button10=btnAgeX button11=btnmcm button12=btnCFS button13=btnMTM2 button14=btnpin button15=btngolf numMusic=2 musicSec=game_int.sty,games.per music1=Game_int.sty,Games.per,gamesin.tpl music2=game_int.sty,games.per,gamesbg.tpl [btnAge] bmp=gagebtn.bmp xPos=395 yPos=195 rollType=1 rollSound=age.wav action=2 actTarget=empires.avi,1,640,480 ;postscr=scrAgePI postscr=scrAgeHTM preanim=1 [btnAgeX] bmp=gageXbtn.bmp xPos=195 yPos=65 rollType=1 rollSound=ageX.wav action=2 actTarget=Rome.mpg,1,640,480 postscr=scrAgeXPI preanim=1 tip=TipBoth [btnArc3] bmp=grevbtn.bmp xPos=69 yPos=314 rollType=1 rollSound=revenge.wav action=2 actTarget=varcade.mpg,1,640,480 postscr=scrArc3PI preanim=1 tip=TipArc3 [btnPin] bmp=gpinbtn.bmp xPos=420 yPos=300 rollType=1 rollSound=pinball.wav action=2 actTarget=pinball.mpg,1,640,480 postscr=scrPinPI preanim=1 tip=TipBoth [btnmcm] bmp=gmcmbtn.bmp xPos=160 yPos=205 rollType=1 rollSound=mcm.wav action=2 actTarget=mcmI5.avi,1,640,480 postscr=scrmcmpi preanim=1 tip=TipBoth [btnCFS] bmp=gcfsbtn.bmp xPos=390 yPos=85 rollType=1 rollSound=fltsim_c.wav action=2 actTarget=combat.mpg,1,640,480 postscr=scrcfsHTM preanim=1 tip=TipCFS [btnFS98] bmp=gfs98btn.bmp xPos=375 yPos=175 rollType=1 rollSound=fs98.wav action=2 actTarget=Flight98.avi ;postscr=scrFS98PI postscr=scrFS98HTM preanim=1 [btnMTM2] bmp=gmtm2btn.bmp xPos=408 yPos=202 rollType=1 rollSound=mtm2.wav action=2 actTarget=MTM2.mpg,1,640,480 postscr=scrmtm2PI preanim=1 tip=TipBoth [btnGolf] bmp=ggolfbtn.bmp xPos=220 yPos=300 rollType=1 rollSound=golf98.wav action=2 actTarget=golf99.mpg,1,640,480 postscr=scrgolfpi preanim=1 Tip=tipGolf [scrRef] bgStart=Ref.bmp intronarr=Refin.wav repeatIntro=0 loopSound=Refmus.wav numButtons=12 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnEE button10=btnEVG button12=btnBS98 button11=btnEnRS button14=btnTP button13=btnStr numMusic=2 musicSec=ref_int.sty,ref.per music1=ref_int.sty,ref.per,refin.tpl music2=ref_int.sty,ref.per,refbg.tpl [btnEnRS] bmp=renrsbtn.bmp xPos=392 yPos=49 rollSound=encrs.wav rollType=1 action=2 actTarget=EncRS.mpg,1,640,480 postscr=scrERSHTM preAnim=1 tip=TipEncRS [btnEE] bmp=rencybtn.bmp xPos=265 yPos=145 useFx=24,20 rollType=1 rollsound=enc99.wav action=2 actTarget=Enc.avi postscr=scrEEHTM preAnim=1 [btnEVG] bmp=rencvbtn.bmp xPos=312 yPos=269 rollType=1 rollsound=enc99vg.wav action=2 actTarget=VRGlobe.avi postscr=scrEVGHTM preAnim=1 [btnBS98] bmp=rbs98btn.bmp xPos=120 yPos=340 rollSound=bs98.wav rollType=1 action=2 actTarget=Books98.avi postscr=scrBS98HTM preAnim=1 [scrHW] bgstart=HW.bmp intronarr=HWin.wav repeatIntro=0 loopSound=HWmus.wav numButtons=13 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnPhone button10=btnSpkrs button11=btnKb2 button12=btnmouses button13=btnSW numMusic=2 musicSec=HW_int.sty,HW.per music1=HW_int.sty,HW.per,HWin.tpl music2=HW_int.sty,HW.per,HWbg.tpl [btnPhone] bmp=hphonbtn.bmp xPos=375 yPos=75 rollType=1 rollsound=phone.wav action=2 actTarget=phone.mpg,1,640,480 postscr=scrPhoneHTM preanim=1 useCache=1 Tip=tipPhone [btnSpkrs] bmp=hspkrbtn.bmp xPos=75 yPos=175 rollType=1 rollsound=soundsys.wav action=2 actTarget=Speakers.mpg,1,640,480 postscr=scrSpkrsHTM preanim=1 useCache=1 Tip=tipDSS [btnKb2] bmp=hkb2btn.bmp xPos=300 yPos=225 rollType=1 rollsound=keyb.wav action=2 actTarget=keyboard.mpg,1,640,480 postscr=scrKb2HTM preanim=1 tip=tipkeyboard [btnmouses] bmp=hmslnbtn.bmp xPos=100 yPos=300 rollType=1 rollsound=mouser.wav action=2 actTarget=mouseall.mpg,1,640,480 postscr=scrmousesHTM preanim=1 useCache=1 tip=tipMouses [btnSW] bmp=hswbtn.bmp xPos=375 yPos=350 rollType=1 rollsound=SWgen.wav action=1 actTarget=scrSW preanim=1 useCache=1 [scrSW] bgstart=hsw.bmp intronarr=SWgen.wav repeatIntro=0 ;loopSound=SWgen.wav numButtons=11 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnSWWheel button10=btnSWFree button12=btnSWgamepad button13=btnSWPrecPro button11=btnSWForce [btnSWWheel] bmp=hswhlbtn.bmp xPos=375 yPos=95 rollType=1 rollsound=SWWheel.wav action=2 actTarget=swwheel.mpg,1,640,480 postscr=scrSWWheelHTM preanim=1 tip=TipSWWheel [btnSWFree] bmp=hswfrbtn.bmp xPos=85 yPos=195 rollType=1 rollsound=swfree.wav action=2 actTarget=swfree.mpg,1,640,480 postscr=scrSWFreeHTM preanim=1 tip=TipSWFree [btnSWForce] bmp=hSWffbtn.bmp xPos=180 yPos=340 rollType=1 rollsound=SWforce.wav action=2 actTarget=SWforce.avi postscr=scrSWFFHTM preanim=1 ;PI [btnOffer] bmp=ioffbtn.bmp xPos=52 yPos=342 rollType=1 rollsound= action=2 actTarget=test.bmp [offer] txt=offer xpos=230 ypos=360 width=380 height=50 fontface=Arial fsize=10 fbold=0 textalign=0 textcolor=0,0,0 [scrBarnSWPI] bgstart=PI.bmp intronarr=actibarn.wav loopsound= numButtons=10 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnBarnswPI button10=btnBarnFeat numtext=1 text1=barnFeat [barnFeat] tmp=tmpFeatTxt txt=barnFeat [btnbarnswPI] tmp=tmpPIBtn bmp=kbarnpi.bmp [btnBarnFeat] tmp=tmpFeatBtn actTarget=scrBarnHTM yPos=195 [scrBarnHTM] bgStart=Second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=BarnHTM [BarnHTM] htm=products\actibarn\default.htm xpos=1 ypos=21 width=633 height=432 [scrArthPI] bgstart=PI.bmp intronarr=arthur.wav loopsound= numButtons=11 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnArthPI button10=btnArthFeat button11=btnArthInst numtext=2 text1=ArthFeat text2=ArthInst [btnArthPI] tmp=tmpPIBtn bmp=karthpi.bmp [btnArthFeat] tmp=tmpFeatBtn bmp=ifeatbtn.bmp actTarget=scrArthHTM [ArthFeat] tmp=tmpFeatTxt txt=ArthFeat [scrArthHTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=ArthHTM [ArthHTM] htm=products\actiarth\default.htm xpos=1 ypos=21 width=633 height=432 [btnArthInst] tmp=tmpInstBtn yPos=285 actTarget=Arthur\setup.exe msg=dlgArth forceexit=0 [ArthInst] tmp=tmpInstTxt txt=ArthInst ypos=310 [scrArthSWPI] bgstart=PI.bmp intronarr=actimate.wav loopsound= numButtons=10 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnArthSWPI button10=btnArthSWFeat numtext=1 text1=ArthSWFeat [btnArthSWPI] tmp=tmpPIBtn bmp=karSWpi.bmp [btnArthSWFeat] tmp=tmpFeatBtn actTarget=scrArthSWHTM [ArthSWFeat] tmp=tmpFeatTxt txt=ArthSWFeat [scrArthSWHTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=ArthSWHTM [ArthSWHTM] htm=products\actartsw\default.htm xpos=1 ypos=21 width=633 height=432 [scrMPTPrePI] bgstart=PI.bmp intronarr=mptpre.wav loopsound= numButtons=10 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnmptprePI button10=btnMPTpreFeat button11=btnmptInst numtext=1 text1=MPTpreFeat text2=mpt [btnmptprePI] tmp=tmpPIBtn bmp=kmptppi.bmp xPos=400 [btnmptpreFeat] tmp=tmpFeatBtn actTarget=scrmptpreHTM [scrMPTpreHTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=mptpreHTM [mptpreHTM] htm=products\mptprek\default.htm xpos=1 ypos=21 width=633 height=432 [mptpreFeat] tmp=tmpFeatTxt txt=mptFeat [scrMPT2PI] bgstart=PI.bmp intronarr=mpt2.wav loopsound= numButtons=10 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnmpt2PI button10=btnMPT2Feat numtext=2 text1=MPT2Feat [btnmpt2PI] tmp=tmpPIBtn bmp=kmpt2pi.bmp xPos=375 [btnmpt2Feat] tmp=tmpFeatBtn actTarget=scrmpt2HTM [scrMPT2HTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=mpt2HTM [mpt2HTM] htm=products\mpt1_2\default.htm xpos=1 ypos=21 width=633 height=432 [mpt2Feat] tmp=tmpFeatTxt txt=mpt2Feat [scrmsbhpi] bgstart=PI.bmp intronarr= loopsound= numButtons=10 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnmsbpi button10=btnmsbhFeat numtext=1 text1=msbhFeat [btnmsbpi] tmp=tmpPIBtn bmp=kmsbpi.bmp [btnmsbhFeat] tmp=tmpFeatBtn actTarget=scrMSBHHTM [scrMsbhHTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=msbhHTM [msbhHTM] htm=products\msbhuman\default.htm xpos=1 ypos=21 width=633 height=432 [msbhFeat] tmp=tmpFeatTxt txt=MSBHFeat [scrmsbspi] bgstart=PI.bmp intronarr= loopsound= numButtons=10 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnmsbpi button10=btnmsbsFeat numtext=1 text1=msbsFeat [btnmsbsFeat] tmp=tmpFeatBtn actTarget=scrMSBsHTM [scrmsbsHTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=msbsHTM [msbsHTM] htm=products\msbsolar\default.htm xpos=1 ypos=21 width=633 height=432 [msbsFeat] tmp=tmpFeatTxt txt=MSBSFeat [scrmsbopi] bgstart=PI.bmp intronarr= loopsound= numButtons=10 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnmsbpi button10=btnmsboFeat numtext=1 text1=msboFeat [btnmsboFeat] tmp=tmpFeatBtn actTarget=scrMSBoHTM [scrmsboHTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=msboHTM [msboHTM] htm=products\msbocean\default.htm xpos=1 ypos=21 width=633 height=432 [msboFeat] tmp=tmpFeatTxt txt=MSBOFeat [scrmsbepi] bgstart=PI.bmp intronarr=msbroll.wav loopsound= numButtons=10 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnmsbpi button10=btnmsbeFeat numtext=1 text1=msbeFeat [btnmsbeFeat] tmp=tmpFeatBtn actTarget=scrMSBeHTM [scrmsbeHTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=msbeHTM [msbeHTM] htm=products\msbearth\default.htm xpos=1 ypos=21 width=633 height=432 [msbeFeat] tmp=tmpFeatTxt txt=MSBEFeat [scrmsbdpi] bgstart=PI.bmp intronarr=msbroll.wav loopsound= numButtons=11 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnmsbpi button10=btnmsbdFeat button11=btnmsbdplay numtext=2 text1=msbdFeat text2=msbdplay [btnmsbdFeat] tmp=tmpFeatBtn actTarget=scrMSBdHTM [scrmsbdHTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=msbdHTM [msbdHTM] htm=products\msbdinos\default.htm xpos=1 ypos=21 width=633 height=432 [msbdFeat] tmp=tmpFeatTxt txt=MSBDFeat [btnMsbdPlay] tmp=tmpInstBtn bmp=iplaybtn.bmp actTarget=msb\dinos\dchooser.exe msg=dlgplay [MsbdPlay] tmp=tmpInstTxt txt=MSBDplay [scrmsbrpi] bgstart=PI.bmp intronarr=msbroll.wav loopsound= numButtons=11 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnmsbpi button10=btnmsbrFeat button11=btnmsbrplay numtext=2 text1=msbrFeat text2=msbrplay [btnmsbrFeat] tmp=tmpFeatBtn actTarget=scrMSBrHTM [scrmsbrHTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=msbrHTM [msbrHTM] htm=products\msbrain\default.htm xpos=1 ypos=21 width=633 height=432 [msbrFeat] tmp=tmpFeatTxt txt=MSBRFeat [btnMsbrPlay] tmp=tmpInstBtn bmp=iplaybtn.bmp actTarget=msb\rain\rchooser.exe msg=dlgplay [MsbrPlay] tmp=tmpInstTxt txt=MSBRplay [scrMSNPI] bgstart=PI.bmp intronarr=msn.wav loopsound= numButtons=11 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnMSNPI button10=btnMSNFeat button11=btnMSNInst numtext=2 text1=MSNFeat text2=MSNInst [btnMSNPI] tmp=tmpPIBtn bmp=pMSNpi.bmp xPos=425 [btnMSNFeat] tmp=tmpFeatBtn actTarget=scrMSNHTM [scrMSNHTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=MSNHTM [MSNHTM] htm=products\MSN\default.htm xpos=1 ypos=21 width=633 height=432 [MSNFeat] tmp=tmpFeatTxt ypos=220 txt=MSNFeat [btnMSNInst] tmp=tmpInstBtn yPos=305 actTarget=msn\cdsetup.exe msg=dlgMSN forceexit=1 [MSNInst] tmp=tmpInstTxt txt=MSNInst ypos=350 [scrPIPI] bgstart=PI.bmp intronarr=pict3.wav loopsound= numButtons=10 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnPIPI button10=btnPIFeat numtext=2 text1=PIFeat text2=PIInst [btnPIPI] tmp=tmpPIBtn bmp=ppipi.bmp [btnPIFeat] tmp=tmpFeatBtn actTarget=scrPIHTM [scrPIHTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=PIHTM [PIHTM] htm=products\gspictur\default.htm xpos=1 ypos=21 width=633 height=432 [PIFeat] tmp=tmpFeatTxt txt=PIFeat [scrMnyPI] bgstart=PI.bmp intronarr=mon99.wav loopsound= numButtons=11 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnMnyPI button10=btnMnyFeat button11=btnMnyInst numtext=2 text1=MnyFeat text2=MnyInst [btnMnyPI] tmp=tmpPIBtn bmp=pmonpi.bmp xPos=400 [btnMnyFeat] tmp=tmpFeatBtn actTarget=scrMnyHTM [scrMnyHTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=MnyHTM [MnyHTM] htm=products\money\default.htm xpos=1 ypos=21 width=633 height=432 [MnyFeat] tmp=tmpFeatTxt txt=MnyFeat [btnMnyInst] tmp=tmpInstBtn yPos=305 actTarget=money\moneyweb.exe msg=dlgsimpletrial [MnyInst] tmp=tmpInstTxt txt=MnyInst ypos=320 [scrGW99PI] bgstart=PI.bmp intronarr=gw99.wav loopsound= numButtons=10 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnGW99PI button10=btnGW99Feat numtext=1 text1=GW99Feat [btnGW99PI] tmp=tmpPIBtn bmp=pGW99pi.bmp xPos=400 [btnGW99Feat] tmp=tmpFeatBtn actTarget=scrGW99HTM [scrGW99HTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=GW99HTM [GW99HTM] htm=products\gsGreet\default.htm xpos=1 ypos=21 width=633 height=432 [GW99Feat] tmp=tmpFeatTxt txt=GW99Feat [scrPDPI] bgstart=PI.bmp intronarr=prodgen.wav loopsound= numButtons=10 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnPDPI button10=btnPDFeat numtext=1 text1=PDFeat [btnPDPI] tmp=tmpPIBtn bmp=pfotopi.bmp xPos=400 [btnPDFeat] tmp=tmpFeatBtn actTarget=scrPDHTM [scrPDHTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=PDHTM [PDHTM] htm=products\Photo\default.htm xpos=1 ypos=21 width=633 height=432 [PDFeat] tmp=tmpFeatTxt txt=PDFeat [scrwksPI] bgstart=PI.bmp intronarr=works99.wav loopsound= numButtons=10 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnwksPI button10=btnwksFeat numtext=1 text1=wksFeat [btnwksPI] tmp=tmpPIBtn bmp=pworkspi.bmp xPos=400 [btnwksFeat] tmp=tmpFeatBtn actTarget=scrwksHTM [scrwksHTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=wksHTM [wksHTM] htm=products\worksste\default.htm xpos=1 ypos=21 width=633 height=432 [wksFeat] tmp=tmpFeatTxt txt=wksFeat [scrHPPI] bgstart=PI.bmp intronarr=gspub99.wav loopsound= numButtons=10 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnHPPI button10=btnHPFeat numtext=1 text1=HPFeat [btnHPPI] tmp=tmpPIBtn bmp=phpubpi.bmp xPos=400 [btnHPFeat] tmp=tmpFeatBtn actTarget=scrHPHTM [scrHPHTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=HPHTM [HPHTM] htm=products\gshpub\default.htm xpos=1 ypos=21 width=633 height=432 [HPFeat] tmp=tmpFeatTxt txt=HPFeat [scrAgePI] bgstart=PI.bmp intronarr=age.wav loopsound= numButtons=11 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnagePI button10=btnageFeat button11=btnageInst numtext=2 text1=AgeFeat text2=AgeInst [btnAgePI] tmp=tmpPIBtn bmp=gagepi.bmp xPos=300 [btnAgeFeat] tmp=tmpFeatBtn actTarget=scrAgeHTM [scrAgeHTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=AgeHTM [AgeHTM] htm=products\Age\default.htm xpos=1 ypos=21 width=633 height=432 [AgeFeat] tmp=tmpFeatTxt txt=AgeFeat [btnAgeInst] tmp=tmpInstBtn actTarget=Age\msaoex.exe msg=simpletrial forceexit=1 [AgeInst] tmp=tmpInstTxt txt=AgeInst [scrAgeXPI] bgstart=PI.bmp intronarr=agex.wav loopsound= numButtons=11 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnageXPI button10=btnageXFeat button11=btnageXInst numtext=2 text1=AgeXFeat text2=AgeXInst [btnAgeXPI] tmp=tmpPIBtn bmp=gagexpi.bmp xPos=300 [btnAgeXFeat] tmp=tmpFeatBtn actTarget=scrAgeXHTM [btnAgeXInst] tmp=tmpInstBtn actTarget=AgeX\msaoex.exe msg=dlgDirectX [AgeXFeat] tmp=tmpFeatTxt txt=AgeXFeat [AgeXInst] tmp=tmpInstTxt txt=AgeXInst [scrAgeXHTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=AgeXHTM [AgeXHTM] htm=products\Agepack\default.htm xpos=1 ypos=21 width=633 height=432 [scrcc2PI] bgstart=PI.bmp intronarr=cc2.wav loopsound= numButtons=11 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btncc2PI button10=btncc2Feat button11=btncc2Inst numtext=2 text1=cc2Feat text2=cc2Inst [btncc2PI] tmp=tmpPIBtn bmp=gcc2pi.bmp xPos=375 [btncc2Feat] tmp=tmpFeatBtn ypos=190 actTarget=scrcc2HTM [scrcc2HTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=cc2HTM [cc2HTM] htm=products\combat2\default.htm xpos=1 ypos=21 width=633 height=432 [cc2Feat] tmp=tmpFeatTxt txt=cc2Feat [btncc2Inst] tmp=tmpInstBtn actTarget=cc2\msabtf.exe msg=dlglongwait forceexit=0 [cc2Inst] tmp=tmpInstTxt txt=cc2Inst [scrUAPI] bgstart=pi.bmp intronarr=ua.wav loopsound= numButtons=11 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnUAPI button10=btnUAFeat button11=btnUAInst numtext=2 text1=UAFeat text2=UAInst [btnUAPI] tmp=tmpPIBtn bmp=guapi.bmp xPos=325 [btnUAFeat] tmp=tmpFeatBtn actTarget=scrUAHTM [scrUAHTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=UAHTM [UAHTM] htm=products\Assault\default.htm xpos=1 ypos=21 width=633 height=432 [UAFeat] tmp=tmpFeatTxt txt=UAFeat [btnUAInst] tmp=tmpInstBtn actTarget=assault\msuademo.exe msg=DlgSimpleTrial [UAinst] tmp=tmpInstTxt txt=uainst [scrPuzPI] bgstart=PI.bmp intronarr=Puzzle.wav loopsound= numButtons=11 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnPuzPI button10=btnPuzFeat button11=btnPuzInst numtext=2 text1=PuzFeat text2=PuzInst [btnPuzPI] tmp=tmpPIBtn bmp=gpuzzpi.bmp [btnPuzFeat] tmp=tmpFeatBtn yPos=211 actTarget=scrPuzHTM [scrPuzHTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=PuzHTM [PuzHTM] htm=products\Puzzle\default.htm xpos=1 ypos=21 width=633 height=432 [PuzFeat] tmp=tmpFeatTxt txt=PuzFeat xpos=216 ypos=216 [btnPuzInst] tmp=tmpInstBtn actTarget=Puzz\mspuzzle.exe msg=DlgSimpleTrial [PuzInst] tmp=tmpInstTxt txt=PuzInst xpos=216 [scrArc2PI] bgstart=PI.bmp intronarr=rarcade.wav loopsound= numButtons=11 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnArc2PI button10=btnArc2Feat button11=btnArc2Inst numtext=2 text1=Arc2Feat text2=Arc2Inst [btnArc2PI] tmp=tmpPIBtn bmp=grarcpi.bmp xPos=339 [btnArc2Feat] tmp=tmpFeatBtn yPos=211 actTarget=ScrArc2HTM [scrArc2HTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=Arc2HTM [Arc2HTM] htm=products\arcade2\default.htm xpos=1 ypos=21 width=633 height=432 [Arc2Feat] tmp=tmpFeatTxt txt=Arc2Feat xpos=216 ypos=216 [btnArc2Inst] tmp=tmpInstBtn yPos=330 actTarget=rarc\setup.exe msg=DlgSimpleTrial [Arc2Inst] tmp=tmpInstTxt txt=Arc2Inst xpos=216 [scrArc3PI] bgstart=PI.bmp intronarr=revenge.wav loopsound= numButtons=10 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnArc3PI button10=btnArc3Feat numtext=1 text1=Arc3Feat [btnArc3PI] tmp=tmpPIBtn bmp=grevpi.bmp xPos=349 [btnArc3Feat] tmp=tmpFeatBtn yPos=211 actTarget=scrArc3HTM [scrArc3HTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=Arc3HTM [Arc3HTM] htm=products\arcade3\default.htm xpos=1 ypos=21 width=633 height=432 [Arc3Feat] tmp=tmpFeatTxt txt=Arc3Feat xpos=216 ypos=216 [scrPinPI] bgstart=PI.bmp intronarr=pinball.wav loopsound= numButtons=11 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnPinPI button10=btnPinFeat button11=btnPinInst numtext=2 text1=PinFeat text2=PinInst [btnPinPI] tmp=tmpPIBtn bmp=gPinpi.bmp xPos=349 [btnPinFeat] tmp=tmpFeatBtn yPos=211 actTarget=scrPinHTM [btnPinInst] tmp=tmpInstBtn yPos=330 actTarget=pinball\mspinbal.exe msg=DlgSimpleTrial [PinInst] tmp=tmpInstTxt txt=PinInst xpos=216 [scrPinHTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=PinHTM [PinHTM] htm=products\pinball\default.htm xpos=1 ypos=21 width=633 height=432 [PinFeat] tmp=tmpFeatTxt txt=PinFeat xpos=216 ypos=216 [scrmcmPI] bgstart=PI.bmp intronarr=mcm.wav loopsound= numButtons=11 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnmcmPI button10=btnmcmFeat button11=btnmcmInst numtext=2 text1=mcmFeat text2=mcmInst [btnmcmPI] tmp=tmpPIBtn bmp=gmcmpi.bmp [btnmcmFeat] tmp=tmpFeatBtn yPos=211 actTarget=scrmcmHTM [scrmcmHTM] bgstart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=mcmHTM [mcmHTM] htm=products\mcm\default.htm xpos=1 ypos=21 width=633 height=432 [mcmFeat] tmp=tmpFeatTxt txt=mcmFeat xpos=216 ypos=216 [btnmcmInst] tmp=tmpInstBtn actTarget=mcm\msmcm.exe msg=dlgdirectx [mcmInst] tmp=tmpInstTxt txt=mcmInst xpos=216 [scrFS98PI] bgstart=PI.bmp intronarr=fs98.wav loopsound= numButtons=10 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnfs98PI button10=btnfs98Feat numtext=1 text1=fltsimFeat [btnfs98PI] tmp=tmpPIBtn bmp=gfs98pi.bmp [btnfs98Feat] tmp=tmpFeatBtn yPos=211 actTarget=scrfs98HTM [scrfs98HTM] bgstart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=fs98HTM [fs98HTM] htm=products\fltsim\default.htm xpos=1 ypos=21 width=633 height=432 [fs98Feat] tmp=tmpFeatTxt txt=fltsimFeat xpos=216 ypos=216 [scrCFSPI] bgstart=PI.bmp intronarr=Fltsim_c.wav loopsound= numButtons=10 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnCFSPI button10=btnCFSFeat numtext=1 text1=CFSFeat [btnCFSPI] tmp=tmpPIBtn bmp=gCFSpi.bmp [btnCFSFeat] tmp=tmpFeatBtn yPos=211 actTarget=scrCFSHTM [scrCFSHTM] bgstart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=CFSHTM [CFSHTM] htm=products\fltsim_c\default.htm xpos=1 ypos=21 width=633 height=432 [CFSFeat] tmp=tmpFeatTxt txt=CFSFeat xpos=216 ypos=216 [scrmtm2pi] bgstart=PI.bmp intronarr=mtm2.wav loopsound= numButtons=11 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnmtm2PI button10=btnmtm2Feat button11=btnmtm2Inst numtext=2 text1=mtm2Feat text2=mtm2Inst [btnmtm2PI] tmp=tmpPIBtn bmp=gmtm2pi.bmp xPos=300 [btnmtm2Feat] tmp=tmpFeatBtn actTarget=scrmtm2HTM [scrmtm2HTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=mtm2HTM [mtm2HTM] htm=products\mtm2\default.htm xpos=1 ypos=21 width=633 height=432 [mtm2Feat] tmp=tmpFeatTxt txt=mtm2Feat [btnmtm2Inst] tmp=tmpInstBtn yPos=295 actTarget=mtm2\msmtm2.exe msg=dlgSimpleTrial [mtm2Inst] tmp=tmpInstTxt txt=mtm2Inst xpos=230 [scrgolfPI] bgstart=PI.bmp intronarr=golf98.wav loopsound= numButtons=11 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btngolfPI button10=btngolfFeat button11=btngolfInst numtext=2 text1=golfFeat text2=golfInst [btngolfPI] tmp=tmpPIBtn bmp=ggolfpi.bmp xPos=400 [btngolfFeat] tmp=tmpFeatBtn ypos=190 actTarget=scrgolfHTM [scrgolfHTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=golfHTM [golfHTM] htm=products\golf\default.htm xpos=1 ypos=21 width=633 height=432 [golfFeat] tmp=tmpFeatTxt txt=golfFeat [btngolfInst] tmp=tmpInstBtn actTarget=golf\msgolf99.exe msg=dlgDirectX [golfInst] tmp=tmpInstTxt txt=golfInst [scrbb3dPI] bgstart=PI.bmp intronarr=bb3d.wav loopsound= numButtons=12 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnbb3dPI button10=btnbb3dFeat button11=btnCkdrvInst button12=btnbb3dInst numtext=3 text1=bb3dFeat text2=CkDrvInst text3=bb3dInst [btnbb3dPI] tmp=tmpPIBtn bmp=gbb3dpi.bmp xPos=400 [btnbb3dFeat] tmp=tmpFeatBtn actTarget=scrbb3dHTM [bb3dFeat] tmp=tmpFeatTxt txt=bb3dFeat [scrbb3dHTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=bb3dHTM [bb3dHTM] htm=products\baseball\default.htm xpos=1 ypos=21 width=633 height=432 [btnCkdrvInst] bmp=itestbtn.bmp xPos=52 yPos=280 rollType=1 ;rollsound=instclic.wav action=0 actTarget=bb3d\ckdriver.exe msg=Dlgckdrv [ckdrvInst] txt=ckdrvInst xpos=230 yPos=295 width=380 height=120 fontface=Arial fsize=10 fbold=0 textalign=0 textcolor=0,0,0 [btnbb3dInst] bmp=iinstbtn.bmp xPos=52 yPos=365 rollType=1 rollsound=instclic.wav action=0 actTarget=bb3d\msbb3d.exe msg=DlgBb3d [bb3dInst] txt=bb3dInst xpos=230 yPos=370 width=380 height=120 fontface=Arial fsize=10 fbold=0 textalign=0 textcolor=0,0,0 [scrEE] bgstart=PI.bmp intronarr=enc99.wav loopsound= numButtons=10 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnEEPI button10=btnEEFeat numtext=1 text1=EEFeat [btnEEPI] tmp=tmpPIBtn bmp=rEncypi.bmp xPos=300 [btnEEFeat] tmp=tmpFeatBtn actTarget=scrEEHTM [scrEEHTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=EEHTM [EEHTM] htm=products\Encdelux\default.htm xpos=1 ypos=21 width=633 height=432 [EEFeat] tmp=tmpFeatTxt txt=EncDxFeat [scrEVG] bgstart=PI.bmp intronarr=enc99vg.wav loopsound= numButtons=10 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnEVGPI button10=btnEVGFeat numtext=1 text1=EVGFeat [btnEVGPI] tmp=tmpPIBtn bmp=rEncVpi.bmp xPos=300 [btnEVGFeat] tmp=tmpFeatBtn actTarget=scrEVGHTM [scrEVGHTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=EVGHTM [EVGHTM] htm=products\encAtlas\default.htm xpos=1 ypos=21 width=633 height=432 [EVGFeat] tmp=tmpFeatTxt txt=EVGFeat [scrERSPI] bgstart=PI.bmp intronarr=encrs.wav loopsound= numButtons=10 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnERSPI button10=btnERSFeat numtext=1 text1=ERSFeat [btnERSPI] tmp=tmpPIBtn bmp=rEnrspi.bmp xPos=300 [btnERSFeat] tmp=tmpFeatBtn actTarget=scrERSHTM [scrERSHTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=ERSHTM [ERSHTM] htm=products\encRef\default.htm xpos=1 ypos=21 width=633 height=432 [ERSFeat] tmp=tmpFeatTxt txt=ERSFeat [scrBS98PI] bgstart=PI.bmp intronarr=bs98.wav loopsound= numButtons=10 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnBSPI button10=btnBSFeat numtext=1 text1=BSFeat [btnBSPI] tmp=tmpPIBtn bmp=rbs98pi.bmp xPos=320 [btnBSFeat] tmp=tmpFeatBtn actTarget=scrBS98HTM [scrBS98HTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnKids button4=btnnProd button5=btnnGms button6=btnnRef button7=btnnHW button8=btnnExit2 numhtml=1 html1=BSHTM [BSHTM] htm=products\Books\default.htm xpos=1 ypos=21 width=633 height=432 [BSFeat] tmp=tmpFeatTxt txt=BSFeat [scrStrPI] bgstart=PI.bmp intronarr=expedia.wav loopsound= numButtons=10 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnStrPI button10=btnStrFeat numtext=1 text1=StrFeat [btnStrPI] tmp=tmpPIBtn bmp=rstrepi.bmp xPos=320 [btnStrFeat] tmp=tmpFeatBtn actTarget=scrStrHTM [scrStrHTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=StrHTM [StrHTM] htm=products\Expedstr\default.htm xpos=1 ypos=21 width=633 height=432 [StrFeat] tmp=tmpFeatTxt txt=StrFeat [scrTPpi] bgstart=PI.bmp intronarr=expedia.wav loopsound= numButtons=10 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnTPPI button10=btnTPFeat numtext=1 text1=TPFeat [btnTPPI] tmp=tmpPIBtn bmp=rtrippi.bmp xPos=330 [btnTPFeat] tmp=tmpFeatBtn actTarget=scrTPHTM [scrTPHTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=TPHTM [TPHTM] htm=products\ExpstrTP\default.htm xpos=1 ypos=21 width=633 height=432 [TPFeat] tmp=tmpFeatTxt txt=TPFeat [scrSpkrsPI] bgstart=PI.bmp intronarr=soundsys.wav loopsound= numButtons=10 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnSpkrsPI button10=btnSpkrsFeat numtext=1 text1=SpkrsFeat [btnSpkrsPI] tmp=tmpPIBtn bmp=hSpkrpi.bmp xPos=350 [btnSpkrsFeat] tmp=tmpFeatBtn actTarget=scrSpkrsHTM [scrSpkrsHTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW numhtml=1 html1=SpkrsHTM [SpkrsHTM] htm=products\speakers\default.htm xpos=1 ypos=21 width=633 height=432 [SpkrsFeat] tmp=tmpFeatTxt txt=SpkrsFeat [scrPhonePI] bgstart=PI.bmp intronarr=phone.wav loopsound= numButtons=10 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnPhonePI button10=btnPhoneFeat numtext=1 text1=PhoneFeat [btnPhonePI] tmp=tmpPIBtn bmp=hphonpi.bmp xPos=325 [btnPhoneFeat] tmp=tmpFeatBtn actTarget=scrPhoneHTM [scrPhoneHTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=PhoneHTM [PhoneHTM] htm=products\phone\default.htm xpos=1 ypos=21 width=633 height=432 [PhoneFeat] tmp=tmpFeatTxt txt=PhoneFeat [scrmousesPI] bgstart=PI.bmp intronarr=mouser.wav loopsound= numButtons=10 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnmousesPI button10=btnmousesFeat numtext=1 text1=mousesFeat [btnmousesPI] tmp=tmpPIBtn bmp=hmslnpi.bmp xPos=300 [btnmousesFeat] tmp=tmpFeatBtn actTarget=scrMousesHTM [scrMousesHTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=MousesHTM [MousesHTM] htm=products\mouses\default.htm xpos=1 ypos=21 width=633 height=432 [mousesFeat] tmp=tmpFeatTxt txt=mousesFeat [scrkb2PI] bgstart=PI.bmp intronarr=keyb.wav loopsound= numButtons=10 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnkb2PI button10=btnkb2Feat numtext=1 text1=kb2Feat [btnkb2PI] tmp=tmpPIBtn bmp=hkb2pi.bmp xPos=300 [btnkb2Feat] tmp=tmpFeatBtn actTarget=scrkb2HTM [scrkb2HTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=kb2HTM [kb2HTM] htm=products\kbelite\default.htm xpos=1 ypos=21 width=633 height=432 [kb2Feat] tmp=tmpFeatTxt txt=kb2Feat [scrSWFreePI] bgstart=PI.bmp intronarr=swfree.wav loopsound= numButtons=10 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnSWFreePI button10=btnSWFreeFeat numtext=1 text1=SWFreeFeat [btnSWFreePI] tmp=tmpPIBtn bmp=hSWFrPI.bmp xPos=300 [btnSWFreeFeat] tmp=tmpFeatBtn actTarget=scrSWFreeHTM [scrSWFreeHTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=SWFreeHTM [SWFreeHTM] htm=products\swfree\default.htm xpos=1 ypos=21 width=633 height=432 [SWFreeFeat] tmp=tmpFeatTxt txt=SWFreeFeat [scrSWWheelPI] bgstart=PI.bmp intronarr=swwheel.wav loopsound= numButtons=10 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnSWWheelPI button10=btnSWWheelFeat numtext=1 text1=SWWheelFeat [btnSWWheelPI] tmp=tmpPIBtn bmp=hSWhlpi.bmp xPos=300 [btnSWWheelFeat] tmp=tmpFeatBtn actTarget=scrSWWheelHTM [scrSWWheelHTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=SWWheelHTM [SWWheelHTM] htm=products\swwheel\default.htm xpos=1 ypos=21 width=633 height=432 [SWWheelFeat] tmp=tmpFeatTxt txt=SWWheelFeat [scrSWGPPI] bgstart=PI.bmp intronarr=swpad.wav loopsound= numButtons=10 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnSWGPPI button10=btnSWGPFeat numtext=1 text1=SWGPFeat [btnSWGPPI] tmp=tmpPIBtn bmp=hswgppi.bmp xPos=330 [btnSWGPFeat] tmp=tmpFeatBtn actTarget=scrSWGPHTM [scrSWGPHTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=SWGPHTM [SWGPHTM] htm=products\swgpad\default.htm xpos=1 ypos=21 width=633 height=432 [SWGPFeat] tmp=tmpFeatTxt txt=SWGPadFeat [scrSWpPPI] bgstart=PI.bmp intronarr=swppro.wav loopsound= numButtons=10 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnswppPI button10=btnswppFeat numtext=1 text1=swppFeat [btnswppPI] tmp=tmpPIBtn bmp=hswpppi.bmp xPos=330 [btnswppFeat] tmp=tmpFeatBtn actTarget=scrswppHTM [scrswppHTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=swppHTM [swppHTM] htm=products\swpro\default.htm xpos=1 ypos=21 width=633 height=432 [swppFeat] tmp=tmpFeatTxt txt=SWProFeat [scrswffPI] bgstart=PI.bmp intronarr=swforce.wav loopsound= numButtons=10 button1=btnHome button2=btnnBack button3=btnnExit2 button4=btnnKids button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button9=btnswffPI button10=btnswffFeat numtext=1 text1=swffFeat [btnswffPI] tmp=tmpPIBtn bmp=hswffpi.bmp xPos=300 [btnswffFeat] tmp=tmpFeatBtn actTarget=scrswffHTM [scrswffHTM] bgStart=second.bmp numButtons=8 button1=btnHome button2=btnnBack button3=btnnExit2 button5=btnnGms button6=btnnProd button7=btnnRef button8=btnnHW button4=btnnKids numhtml=1 html1=swffHTM [swffHTM] htm=products\swforce\default.htm xpos=1 ypos=21 width=633 height=432 [swffFeat] tmp=tmpFeatTxt txt=SWFFFeat